// ------------------------------------------------------ Naming ------------------------------------------------------
Name Kamov Ka-27
ShortName Ka-27
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon iconka27
Model CowPack.Ka27
Texture skinka27
//Third Person Camera Distance
CameraDistance 18.0
//Resting Pitch. Set this so the plane spawns level. It will fall onto its collision boxes automatically, but this lets you start it flat
RestingPitch 0.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode Heli
//Throttle
MaxThrottle 4.5
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 2.5
TurnRightSpeed 2.5
//Pitch modifiers
LookUpSpeed 2.5
LookDownSpeed 2
//Roll modifiers
RollLeftSpeed 2.5
RollRightSpeed 2.5
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 1.0
//Lift
//Lift 3.0
//Wheels (Fake wheels imitating skids)
NumWheels 4
WheelPosition 0 -19 -10 -16
WheelPosition 1 -19 -10 16
WheelPosition 2 26 -10 16
WheelPosition 3 26 -10 -16
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
HeliPropeller 0 1 108 0 blades metalcompound
HeliPropeller 0 1 79 0 blades metalcompound
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Bomb
Secondary 
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 12
ShootDelaySecondary 24
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary True
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary -18 -5 0 core
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 40
ShellSlots 0
BombSlots 1
AllowAllAmmo False
AddAmmo 1000kgbomb
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 4000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 71 28 -10
Passengers 1
Passenger 1 71 28 9 core
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound HelicopterStart
StartSoundLength 100
PropSound Helicopter2
PropSoundLength 93
ShootSoundPrimary cowbomb
ShootSoundSecondary 
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 cowairframe 10 metalcompound 4 cowwheel
AddRecipeParts nose 3 metalcompound
AddRecipeParts skids 4 metalcompound
AddRecipeParts blades 1 metalcompound
AddRecipeParts rightWing 1 cowwings
AddRecipeParts leftWing 1 cowwings
AddRecipeParts tail 1 cowtail
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart nose 200 59 5 -19 38 54 38
SetupPart core 275 -76 9 -19 135 61 38
SetupPart tail 175 -153 21 -14 77 31 28
SetupPart blades 100 -5 77 -6 10 36 10
BulletDetection 50

CollisionPoint 102 34 0 core
CollisionPoint 1 34 24 core
CollisionPoint 1 34 -24 core
CollisionPoint 0 34 0 core

HasFlare True
FlareDelay 30
FlareSound Flare
TimeFlareUsing 5
ModelScale 1
IsExplosionWhenDestroyed true

Description Russian Naval Helicopter_1000kg Bomb